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Start an asynchronous receive on a connected socket.
template<
typename MutableBufferSequence,
typename ReadHandler = DEFAULT>
DEDUCED async_receive(
const MutableBufferSequence & buffers,
ReadHandler && handler = DEFAULT);
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template<
typename MutableBufferSequence,
typename ReadHandler = DEFAULT>
DEDUCED async_receive(
const MutableBufferSequence & buffers,
socket_base::message_flags flags,
ReadHandler && handler = DEFAULT);
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